DES3045 3-D Design 3
Advanced · 1 credit · MDC - Media, Design, and Communication Arts
- Description
- Students apply theories, skills and techniques appropriate to 3-D design. Students will deal with such aspects as shaping, massing, proportion, scale, contrast, colour, texture and finish within the context of complex 3-D design projects. Students are introduced to cultural, symbolic and human factors, principles and ergonomic considerations.
- Prerequisite
- DES2045: 3-D Design 2
- Parameters
- Basic sketching, drawing, layout and modelling tools and/or a computer with 3-D design software.
Outcomes The student will:
1 analyze 3-D design projects/products; e.g., displays, exhibits, dramatic sets, products, packaging, furniture, lighting, interface, new technology
1.1 discuss the strengths and weakness of the projects/products
1.2 evaluate based on set criteria; e.g., usefulness, aesthetic, function, form, material use
1.3 consider symbolic and cultural connotations to make aesthetic judgments about projects/products
2 plan advanced level designed solutions for 3-D design problem
2.1 identify a problem considering architecture, landscape architecture, industrial design, engineering or interior design, and write a design brief
2.2 identify and accommodate human factors commonly affected by design solutions
2.3 describe the impact regarding shape, composition and aesthetics of the solution on the stakeholders; e.g., cultural, psychological and physiological
2.4 consider environmental stewardship
3 construct 3-D design for design solution
3.1 prepare a detailed plan for the construction and presentation of the design solution/prototype; e.g., write up, sequential diagram, safety concerns, cost and material sheet
3.2 secure approval to begin the design solution
3.3 identify and use techniques, tools, materials and other resources as outlined in the plan for presenting the design solution
3.4 demonstrate appropriate use of elements, principles and considerations common to 3-D design
4 present a portfolio-ready 3-D design solution; e.g., model, image or rendering
4.1 participate in interim critiques; e.g., self, peer, instructor
4.2 assess intentions and decision making related to the application of elements and principles of design
4.3 present a solution for assessment; e.g., images, model and/or prototype
4.4 maintain a design folder, journal or sketchbook as part of the portfolio of ongoing observational drawing activities that illustrates skill building
4.5 evaluate the design solution based on set criteria; e.g., usefulness, aesthetic, function, form, material use
4.6 explain symbolic and cultural connotations of the generated 3-D design solution
5 identify copyright restrictions and permissions and put them into practice
6 apply consistent and appropriate work station routines
6.1 demonstrate good health and safety practices; e.g., posture, positioning of hardware and furniture
6.2 demonstrate security for hardware, software, supplies and personal work
7 demonstrate basic competencies
7.1 demonstrate fundamental skills to:
7.1.1 communicate
7.1.2 manage information
7.1.3 use numbers
7.1.4 think and solve problems
7.2 demonstrate personal management skills to:
7.2.1 demonstrate positive attitudes and behaviours
7.2.2 be responsible
7.2.3 be adaptable
7.2.4 learn continuously
7.2.5 work safely
7.3 demonstrate teamwork skills to:
7.3.1 work with others
7.3.2 participate in projects and tasks
8 create a transitional strategy to accommodate personal changes and build personal values
8.1 identify short-term and long-term goals
8.2 identify steps to achieve goals
Program of Studies 2010. Source document, © Alberta Education.